Token · GAME · Rank #944
Owning GAME: Uses, Storage and Risks
GAME is issued on Ethereum and BNB Chain, but GameBuild’s broad infrastructure description does not spell out what token holders can do. Check the token’s purpose, network and contract before holding or transferring it.
Market data
GAME market data
- Market cap
- $16.0M
- Rank #944
- Fully diluted value
- $17.5M
- Volume (24h)
- $37.8K
- Change 7d / 30d
- −5.6% / −11.9%
- Change 1y
- −62.9%
- Circulating supply
- 19.62B
- Total / max supply
- 21.42B / 21.42B
- All-time high
- $0.009192
- May 14, 2024
- All-time low
- $0.0006565
- Aug 19, 2026
What does holding GAME let you do?
GameBuild describes itself as game infrastructure with toolkits for gamers, developers and advertisers. That tells you what the project is building toward, but it does not establish what holding GAME lets you do. GameBuild does not specify which platform actions require GAME, whether it is used for in-game purchases, or whether holders receive governance rights. Do not assume the token gives you access to a game or a share of project revenue unless the project clearly documents that use.
If you are considering GAME, check the token’s stated purpose and current use before relying on it for anything beyond holding or transferring. For a gaming token, the practical question is whether players or developers actually need it to use the product—and whether that demand depends on active games and users. GAME is issued on Ethereum and BNB Chain; it is not listed as the native token of either network.
Which network and wallet should you use for GAME?
GAME is issued on Ethereum and BNB Chain. Before sending or receiving it, make sure your wallet and the service you use support the same network as the token you are handling. An address that looks familiar may exist on both networks, but assets on one chain are not automatically available on the other.
Use a wallet that supports the relevant chain, then verify the token’s contract address and network against an official GameBuild channel before adding or transferring it. The contract addresses are not included here, so do not copy an address from an unsolicited message or rely on a token name alone; counterfeit tokens can use the same name and ticker. If you move GAME between chains, check the bridge or exchange’s supported networks and fees first. A transfer sent on the wrong network, or to an address that cannot receive that asset, may be difficult or impossible to recover.
How much GAME is in circulation?
As of 2026-11-08, GameBuild’s reported supply was about 19.62 billion GAME circulating, with 21.42 billion total and a maximum supply of about 21.42 billion. The maximum is only slightly above the total supply reported on that date. Circulating supply is the portion counted as available in the market; it is not a guarantee that every token can be traded or that the remaining supply will enter circulation on a particular schedule.
These figures can change as tokens are released, burned or reclassified, so check the latest token information before making a decision. A large unit count does not tell you what one token is worth, and supply alone says little about demand or the project’s progress. If you compare GAME’s market value with other gaming tokens, use figures from the same date and distinguish market capitalization from fully diluted valuation, which estimates value if the full supply were counted.
How can you store GAME, and what could go wrong?
For self-custody, keep your recovery phrase offline and never share it, even with someone claiming to provide GameBuild support. Use a reputable wallet, secure the device it runs on, and consider a hardware wallet if you hold an amount you would not want to lose. Test a small transfer first when using a network or wallet for the first time. Confirm the chain and token contract before approving transactions, and review what a wallet approval allows a smart contract to do.
GAME carries the risks of a volatile crypto asset, including losing much or all of its value. Gaming-token demand can depend on whether the project’s tools and games attract real use; the project description alone does not establish that demand. The reported 24-hour trading volume was about $37,820 as of 2026-11-08, so liquidity may be limited and a large trade could be difficult to execute near a quoted price. You also face smart-contract, exchange, bridge and mistaken-transfer risks. Do not treat a listing or wallet display as proof that a token or service is legitimate.
By the numbers
GameBuild in numbers
GameBuild (GAME) is ranked #944 by market capitalisation, with a market cap of about $16.0M and a price of $0.0008161 as of Nov 8, 2026. Its fully diluted valuation is $17.5M, so roughly 92% of the eventual supply is in circulation today; tokens still to be released could add selling pressure.
The price was down 5.6% over 7 days, down 11.9% over 30 days, down 62.9% over the past year. It trades about 91% below its all-time high of $0.009192, set on May 14, 2024.
About 19.62B GAME are in circulation out of a maximum supply of 21.42B (92% issued).
24-hour trading volume was about $37.8K, or 0.2% of its market cap: low turnover, so large orders can move the price.
GAME has token contracts on 2 chains we track, including Ethereum, BNB Chain. Always check the contract address before buying or bridging: copycat tokens often reuse a well-known name and ticker.
GAME is linked to Gamebuild, which we cover in our Infrastructure rankings. See our Gamebuild page for how the protocol works and how we score it.
CoinGecko groups GAME under Gaming tokens.
Where it runs
GAME chains and contract addresses
Contract addresses as listed by CoinGecko. Verify them on the project's own channels before sending funds.
Similar tokens
Gaming tokens near GAME in market cap
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Big Time#928 · $0.005675 · −14.1% 7d
Hunt#930 · $0.0829 · −3.8% 7d
IdleMine#979 · $0.001515 · −5.1% 7d
Capybobo#985 · $0.0004270 · −1.9% 7d
Fusionist#1003 · $0.1237 · −8.6% 7d
Power Protocol#1014 · $0.0676 · −11.3% 7d
Xai#1049 · $0.006266 · −11.0% 7d
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GAME FAQs
What is GameBuild (GAME) used for?
GameBuild describes its project as game infrastructure with toolkits for gamers, developers and advertisers. It does not specify which platform features require GAME or what rights holding the token provides.
Which networks support GAME?
GAME is issued on Ethereum and BNB Chain. Choose a wallet that supports the network you are using, and verify the token contract and chain before sending it.
What is the supply of GAME?
As of 2026-11-08, about 19.62 billion GAME were reported in circulation, out of about 21.42 billion total and a maximum supply of about 21.42 billion. Supply figures can change over time.
How do you store GAME safely?
Keep your recovery phrase offline, use a wallet that supports the correct network, and verify the token contract before interacting with it. Never share your recovery phrase or approve transactions you do not understand.
What are the main risks of holding GAME?
Yes. GAME can lose value, and low trading activity can make it harder to trade near a displayed price. You also face risks from smart contracts, exchanges, bridges and sending tokens on the wrong network.
What is the market cap of GameBuild?
As of Nov 8, 2026, GameBuild had a market cap of about $16.0M, ranking #944 among cryptocurrencies by market capitalisation. Market cap is price multiplied by circulating supply, so it moves with the price.
What is the all-time high of GAME?
GameBuild's all-time high is $0.009192, reached on May 14, 2024. Its all-time low is $0.0006565 (Aug 19, 2026). Past prices say nothing about future returns.
What is the circulating supply of GAME?
As of Nov 8, 2026, about 19.62B GAME were in circulation, against a maximum supply of 21.42B.
Which blockchains is GAME on?
It has token contracts on Ethereum, BNB Chain.