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How to Check a Top 50 Blockchain Gaming Companies 2020 List

There is no defensible, universal 2020 top-50 ranking in the information available for this guide. Use the names and checks below to separate blockchain-game builders from publishers, platforms and companies that entered the conversation later.

By the SkyBitcoins editorial team · Updated

Is there a verified top 50 blockchain gaming companies list from 2020?

There is no single verified “top 50 blockchain gaming companies 2020” ranking established by the information available for this guide. The phrase can refer to a company list, a game popularity chart, a funding roundup or an article published years after 2020. Those are different things, and a list without a named compiler and ranking method should not be treated as a definitive league table.

A useful starting point is to treat the names that appear in blockchain-gaming coverage as a research shortlist, not as proof of a 2020 top 50. Names raised in this context include Animoca Brands, Dapper Labs, Sky Mavis, Sorare, Improbable and Nexpace, as well as traditional publishers such as Ubisoft, Electronic Arts, Square Enix and Bandai Namco. Their appearance in an industry discussion does not establish that each ranked among the top 50 in 2020—or that each had a qualifying product in that year.

Before relying on a list, ask three things: Who compiled it? What counted as a blockchain gaming company? What evidence and date determined the ranking? If the page cannot answer those questions, use it as a lead generator, not a buying or investment signal.

What should a credible 2020 company ranking explain?

Start by defining what the list is meant to measure. “Top” could mean the largest player base, most funding, strongest revenue, most active games, most influential technology or simply the editor’s selection. These measures can produce completely different results. A 2020 snapshot also needs a clear cutoff date; a company announced in 2021 should not be included just because it later became prominent.

Use this quick test before accepting a ranking:

  • Date: Was the company active in blockchain gaming by the end of 2020?
  • Role: Did it build a game, publish one, or provide infrastructure used by games?
  • Evidence: Is there a dated product announcement, operating game or documented partnership?
  • Metric: Does the list explain what “top” means and how it compared companies?
  • Scope: Does it include only game makers, or also chains, marketplaces and investors?

A page that supplies names but not these details may still help you find businesses to research. It cannot, by itself, prove a reliable 2020 ranking. Keep the date and category attached to every name as you investigate, so later developments do not get mistaken for historical evidence.

Which kinds of companies belong on a blockchain gaming list?

The phrase “blockchain gaming company” covers several business types. A developer makes a playable game. A publisher funds, markets or distributes games. An infrastructure firm may build a blockchain, wallet, marketplace or development tools that game studios use. A company can play more than one role, but those roles should not be merged without explanation.

For example, a company known for a game is not the same kind of entry as a company that operates a network on which games run. Nor does a traditional publisher become a blockchain game developer simply because it discusses NFTs or digital assets. Ask what the company actually shipped or operated in the period being ranked.

A simple classification can help:

Category What to verify
Game developer A named game and evidence it was playable or in development by the cutoff
Publisher or studio group Its role in funding, publishing or owning the game
Infrastructure provider The gaming product or tools it supplied, not just a general blockchain
Marketplace or platform Whether it served games and what users could do there

This matters because mixing categories can make a list look comprehensive while comparing businesses that do entirely different work.

How do you verify whether a company was active in 2020?

Use a dated-evidence check for every company. Find a company announcement, product record or other contemporaneous documentation that ties it to blockchain gaming by the end of 2020. A later company profile can help you identify leads, but its current description may include projects launched well after the period you are researching.

Work through each entry in order:

  1. Confirm the legal or trading name. Similar names can refer to a game, a studio or a parent company.
  2. Record the relevant product. A company name alone does not show what it contributed.
  3. Check the timeline. Separate an announcement, a playable launch and a later expansion; they are not interchangeable.
  4. Classify its role. Mark it as developer, publisher, infrastructure provider or another category.
  5. Save the ranking basis. Note the metric and the date used to order entries.

If you cannot verify a company’s 2020 activity, put it in an “unconfirmed or later activity” group rather than quietly treating it as a 2020 contender. This is especially important when a ranking is republished or updated: current prominence can make a later entrant seem as if it was part of the original scene.

Which names are useful leads—and what do they prove?

Some names are useful starting points for research because they appear in discussions of blockchain games or gaming infrastructure. Animoca Brands, Dapper Labs, Sky Mavis, Sorare and Improbable are examples to check against the date and role criteria. The names Ubisoft, Electronic Arts, Square Enix and Bandai Namco also arise in conversations about major game publishers and digital assets. That does not prove they were blockchain gaming leaders in 2020.

Treat these as leads, not a ranked top tier. For each one, verify the specific 2020 product or activity, whether it was live or only announced, and whether the company itself built it. Do not infer historical involvement from later news. Do not rank firms by present-day reputation when the question is what was happening in 2020.

It also helps to distinguish a company from a game. Decentraland and Alien Worlds, for example, are game or virtual-world experiences a reader might encounter when exploring blockchain gaming; their presence does not independently establish a company ranking from 2020. A useful list identifies the operator behind each project and explains why that operator qualifies for the chosen period and metric.

What should you check before trying a game from an old list?

A historical company list is not a current recommendation. Games can close, change networks, alter token systems or stop supporting features. Even where a game is playable today, its past inclusion in an industry list says nothing about current security, cost, availability or the value of its assets.

Before trying a blockchain game you found through an old list, check:

  • Is the game still operating, and which features work now?
  • Do you need a wallet, and what permissions will you be asked to approve?
  • Are there network fees, marketplace charges, subscriptions or other costs?
  • Can you play without buying tokens or NFTs?
  • What happens to your account or assets if the game or service shuts down?

Avoid sending assets to an address or connecting a wallet just because a historical article names a company. Read transaction prompts carefully, use only the official app or game client, and do not share a recovery phrase. If you want to explore a game, begin with its current free or low-risk options where available, then decide whether the costs and custody trade-offs make sense for you.

What mistakes should you avoid when using a 2020 list?

The most common mistake is treating “top 50” as a measured result when the publisher and methodology are missing. Another is mixing companies, games, blockchains, NFT marketplaces and investment firms in one ranking without labeling their different roles. A third is using a company’s later success as evidence that it was a leader in 2020.

Also watch for vague claims such as “leading,” “major” or “top” with no metric attached. A company may be prominent by funding but not by players, or important as infrastructure without making a consumer game. Those distinctions matter if you are researching the history of the sector or deciding what to play today.

A sound conclusion can be modest: you can identify a set of companies worth checking, but the available details do not support a definitive, ordered top 50 for 2020. If you need a ranking for a report, state your own inclusion rules and evidence cutoff, then mark uncertain cases rather than filling gaps with guesses. For a player, prioritize current game status, wallet safety and costs—not an old ranking label.

Frequently asked questions

Was there one official top 50 blockchain gaming companies list in 2020?

No. A top-50 ranking needs a publisher, date and methodology. Without those, the order and even the inclusion criteria are unclear.

Does a blockchain gaming company have to make games?

Not necessarily. A game studio builds a game, while a platform or infrastructure company may provide wallets, tokens, marketplaces or a blockchain. A publisher may fund or distribute a game without building blockchain technology.

How can I tell whether a company belongs on a 2020 list?

Treat the year as a cutoff, not a loose label. Look for evidence that the company had a publicly announced blockchain game, gaming platform or related product by the end of 2020.

Can a company that entered blockchain gaming later be included?

Yes, but later involvement should not be backdated. A company’s later NFT or Web3 announcement does not show it was a blockchain gaming company in 2020.

Does appearing on a historical list mean a game is still available?

No. A company list does not establish that its game is active, safe or worth using now. Check the current game status, costs, wallet permissions and terms before connecting a wallet or spending.

Mentioned in this guide

dApps in this guide

Decentraland

Games: Metaverse

Score 6.5 out of 10

Decentraland lets you explore a user-created Ethereum virtual world for free, but purchases and blockchain activity carry costs and risks.

Ethereum
Alien Worlds logo

Alien Worlds

Play-to-Earn Games

Score 5.5 out of 10

Alien Worlds offers WAX-based NFT games and TLM activities, but check costs, rewards and wallet permissions before you start.

TVL $35.6K−11.6%Wax
Save logo

Save

Lending

Score 5.7 out of 10

Save lets you lend crypto or borrow against deposits, but check changing pool rates, unclear fees and audit details before using it.

TVL $70.9M−6.4%Solana · Eclipse
Sorare logo

Sorare

Games: Sports

Score 4.5 out of 10

Sorare mixes fantasy sports with Ethereum-based player cards, but check marketplace costs and withdrawal terms before spending.

Ethereum

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